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 Le sanctury fan patch arrive tres prochainement.

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MessageSujet: Le sanctury fan patch arrive tres prochainement.   Lun 8 Déc - 18:42

details:(en anglais)

MAP CHANGES

* Andes: Rivers removed, more clearance around the trade route, and resources balanced.
* California: Resources balanced.
* Hispaniola: Central plateau size reduced, resources balanced, and native TP on the left side of the plateau removed.
* Ozarks: Resources balanced.
* Pampas: Map completely redone. River moved to the side of the map to deal with issues with player and resource placement. Placement of trading posts changed. Natives now can include randomly 2 out of these three tribes - Mapuche, Tupi or Inca. Resources balanced.

NEW MAP SETS

* Competitive Maps: These maps should ensure the most fair and highly competitive play experience. This map set includes the following maps:
o Andes [New]
o California [New]
o Great Plains
o Mongolia
o New England
o Painted Desert
o Saguenay
o Siberia
o Yucatan
o Yukon
* Random Land Maps: These maps do not feature water as any kind of significant play element, and should be ideal if you wish to avoid water fighting, or if you are playing on a low-end computer. This map set includes the following maps:
o Andes [New]
o Bayou
o Deccan
o Great Plains
o Himalayas
o Mongolia
o Ozarks [New]
o Painted Desert
o Pampas [New]
o Siberia
o silkRoad
o Sonora [New]
o Texas
o Yukon
* Treaty Maps: These maps have been selected for providing the best possible treaty experience. This map set includes the following maps:
o Andes [New]
o Mongolia
o Painted Desert
o Pampas [New]
o Orinoco
o Ozarks [New]
o Siberia
o Upper Himalayas

BALANCE CHANGES
General

* Crossbowman: Multiplier against Heavy Infantry changed to ×1.35 (up from ×1.25).

India

* Zamburak and Mansabdar Zamburak: Modifier against HeavyCavalry changed to ×3.5 and modifier against AbstractCoyoteMan changed to ×2.5.
* Urumi and Mansabdar Urumi: These units have been given the ×0.75 multiplier against Cavalry and CoyoteMan that is standard for Skirmisher-type units.
* Agra Fort wonder: Hitpoints reduced to 4000 (from 5000), range reduced to 24 (from 26), and line of sight reduced to 32 (from 34).
* Desert Terror card: Now adds only 0.5 bonus for Zamburaks against the Heavy Cavalry and Coyote Man unit classes.
* 9 Zamburaks card: Now ships only 8 Zamburaks.
* Agrarianism card: Now only grants a wood trickle of 1.00.
* Foreign Logging card: Now only grants a wood trickle of 2.00.

Japan

* Ashigaru Musketeer: Base ranged attack reduced to 24 (down from 26).
* Shogun Tokugawa: Aura bonus reduced to +15% hitpoints (down from +20%).
* Toshogu Shrine wonder: Now grants only a +75% bonus to Shrine gather rate (down from +133%). The Colonial Age Toshogu Shrine wonder now only yields 150 Export (down from 200).
* Golden Pavilion wonder: Now grants only a +10% bonus when set to increase the damage of ranged or hand units. The Paper Cartridge upgrade at the Golden Pavilion is now not available until the Industrial Age.
* Isolation Consulate Ally: Now grants only a +5% bonus to land unit attack.
* Bushido Principles Consulate upgrade: Now not available until the Fortress Age.
* Yumi Damage card: Bonus to Yumi Archer damage reduced to +15% (down from +20%).

BUG FIXES – UNITS

* Abus Gun: All modifiers standardized.
* Asian Mercenaries and Outlaws: Asian versions of Elmeti, Mamelukes, and Li'l Bombards are now not available until the Industrial Age. Asian versions of Jaegers, Iron Troops, Thuggees, and Renegados have the same modifiers against Cavalry, Coyote Men, Eagle Knights, and Light Cavalry as their European counterparts do.
* Berry Bush: Set Gathererlimit to 8 per bush. This should help with the issue where berry gatherers aren't actually gathering when bushes run out but don't show up as idle.
* Blockhouse: The Chinese Blockhouse from the Consulate can now train banner armies.
* Bolas Warrior: Fixed multipliers against Light Cavalry and Eagle Knights.
* Buildings can no longer garrison Fishing Boats. This change affects the following buildings: Town Center, Outpost, Blockhouse, Fort, Castle, Village, Asian Outpost, War Hut, Nobles' Hut, and Agra Fort.
* Changdao Swordsman: Reduced cover mode hand attack to 8.
* Consulate Units now conform to the same statistics as the regular units they are based on. This affects the following units from the Consulate: Bestiero Crossbowmen, Czapka Uhlans, Gardener Hussars, Great Bombards, Prussian Needle Gun Skirmishers, Roger's Rangers Skirmishers, and Siberian Cossacks.
* FishingBoat/ypFishingBoatAsian: Removed ability for units to garrison in fishing boats.
* Flail Elephant: XP for training or killing these units is now set to 25, to reflect their cost change in 1.01.
* Flaming Arrow: Added standard artillery penalty against Arrow Knights.
* Flying Crow: Now have a penalty against Light Infantry as they do against Cavalry.
* Galleons can now train Gurkhas.
* Gatling Gun: Fixed icon.
* Howdah and Mansabdar Howdah: Fixed issues with modifiers varying somewhat and Howdahs not getting a bonus against Coyote Men in melee mode. Both units now get the same modifiers.
* Light Cannon: Added standard artillery penalty against Arrow Knights.
* Mongolian Army banner army: Now has proper population count of 6.
* Native Eagle Warrior: Gained standard modifiers against Cavalry, CoyoteMen, Light Cavalry, and Eagle Knights. Removed Light Infantry flag.
* Native Tomahawk: Added ×1.5 multiplier against Light Infantry.
* Qiang Pikeman: Increased modifier against Light Infantry to ×3.5 (up from ×2).
* Oprichnik: Added modifier against SiegeTroopers and Artillery to Defend and Trample modes.
* SettlerNative: Added the ability to build ypCaravanserai for Indian allies who get the Aztec Team 3 Villager shipment.
* Siege Elephant and Mansabdar Siege Elephant: Now have a penalty against Light Infantry as they do against Cavalry.
* Tiger Claw: Reduced siege attack and hand attack in cover mode to 10 and 8 respectively.
* Turkey: Removed a data flag that was causing them to not gather properly at Japanese Shrines.
* Wakina Rifle: XP for training or killing these units is now set to 10, to reflect their cost change in 1.01.
* War Elephant: These Sufi natives now have the AbstractElephant flag.

BUG FIXES – CARDS AND UPGRADES

* 3 Galleys card: Fixed icon.
* Ankathari Urumi upgrade (Fortress Age upgrade for Urumi): Removed Team Tech flag. Urumis should no longer become stronger in team games where the TEAM 5 Urumi Swordsmen card is sent.
* Aztec Chests of 500 Coin: Fixed icon.
* Aztec Shaman for the Fortress Age: Now properly displays that it delivers 1 Nobles' Hut Travois.
* Blood Brothers card: Fixed order in which some upgrades are gained, so unit names will display correctly.
* Cheyenne Fury: Now grants a bonus against Light Infantry as well as Cavalry.
* Close Combat card: Now grants an increased bonus against Light Infantry as well as Cavalry.
* Comanche Trade Language upgrade: Now affects Asian Wonders, granting them the same benefit as it does for European and Native politicians.
* Exalted Meteor Hammer: Now properly upgrades Meteor Hammer damage.
* German Consulate Allies: Changed effect from -15 resources per resource per Banner Army to making Banner Armies 8% cheaper. This should fix the issue where players would get free resources from training banner armies.
* Heavy Fortifications card: Fixed the order in which some upgrades are gained, so building names will now display correctly. Added Revetment tech.
* Infantry Breastplate upgrade: The following units are now affected: Blowgun Warriors from the homecity, Blowgun Ambushers, Blin Monks, and Iron Troops.
* Japanese Shogunate wonder for the Industrial Age: Now provides the displayed amount of 600 XP (rather than 1600).
* Klamath Work Ethos upgrade: Now affects Rice Paddies and Mango Groves.
* Navajo Shepherds upgrade: Fixed livestock fattening, Japanese shrine gathering, and bonus to gather XP at Sacred Fields.
* Professional Handlers card: Now reduces population count for individual elephant types, so as to avoid bug with War Elephants.
* Repelling Volley card: Now grants increased bonus against Eagle Knights as listed.
* Stone Castles card: Now upgrades the range of Castle cannon attacks as well as ranged attacks.
* Tercio Tactics: Now displays the proper name of 'Rodeleros' in English rather than 'Redoleros.'
* TEAM Wool Staple Ports:Fixed livestock fattening, so it should now work correctly. Added missing bonus for Sacred Fields.
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modérateur_3
Privée
Privée
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Date d'inscription : 10/08/2008

MessageSujet: Re: Le sanctury fan patch arrive tres prochainement.   Lun 8 Déc - 18:57

osef vive le copier+coller ! 11
lol le nerf japon aucun up ottoman sinf sa pue
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alexandredu05
Major
Major
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Localisation : dans les Alpes
Loisirs : voler
Date d'inscription : 29/01/2008

MessageSujet: Re: Le sanctury fan patch arrive tres prochainement.   Lun 8 Déc - 20:12

euh traduction ? svp...

_______________________________________________
.......
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_Darkon_Kasabal_
Maréchal
Maréchal


Localisation : ---
Loisirs : ---
Date d'inscription : 15/09/2008

MessageSujet: Re: Le sanctury fan patch arrive tres prochainement.   Lun 8 Déc - 20:23

Bah tu le traduis toi même sur un traducteur -.-'
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Andrei
Maréchal
Maréchal


Localisation : Dans les mémoires
Loisirs : Muay Thai | La bagarre | Css | HarÐcore
Date d'inscription : 10/08/2008

MessageSujet: Re: Le sanctury fan patch arrive tres prochainement.   Lun 8 Déc - 21:06

Oué clair quoi :/
quel feneantise de la part du PJM
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_Darkon_Kasabal_
Maréchal
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Date d'inscription : 15/09/2008

MessageSujet: Re: Le sanctury fan patch arrive tres prochainement.   Lun 8 Déc - 21:58

PJM? OMG pro plow ouai -.-
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Andrei
Maréchal
Maréchal


Localisation : Dans les mémoires
Loisirs : Muay Thai | La bagarre | Css | HarÐcore
Date d'inscription : 10/08/2008

MessageSujet: Re: Le sanctury fan patch arrive tres prochainement.   Lun 8 Déc - 22:20

PJM = pijama
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_Darkon_Kasabal_
Maréchal
Maréchal


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Date d'inscription : 15/09/2008

MessageSujet: Re: Le sanctury fan patch arrive tres prochainement.   Lun 8 Déc - 23:07

K autant pour moi =D
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Byshefal_
Lieutnant
Lieutnant
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Date d'inscription : 28/11/2008

MessageSujet: Re: Le sanctury fan patch arrive tres prochainement.   Mer 10 Déc - 15:22

ya pas besoin de traduire c'est pas bien compliqué
enfin tu peux traduire les maps Razz

Dans ce fan patch il n'y a pas beaucoup de civ qui sont nerfé juste inde et japs c'est pour ça que les otto ont pas été up .

PS : pour le titre c'est SanctuAry .
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MessageSujet: Re: Le sanctury fan patch arrive tres prochainement.   

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Le sanctury fan patch arrive tres prochainement.
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